Skip to content

EntropyCanvas::CanvasClient::PropertyRegistryEntry

EntropyCanvas::CanvasClient::PropertyRegistryEntry

Section titled “EntropyCanvas::CanvasClient::PropertyRegistryEntry”

Property registration info for mapping hashes back to entity/property metadata.

#include <CanvasClient.h>

Name
EntropyEngine::Networking::PropertyTypetype
std::stringpropertyName
uint64_tentityId
EntropyEngine::Networking::ComponentTypeHashcomponentType
EntropyEngine::Networking::PropertyType type = EntropyEngine::Networking::PropertyType::Int32;
std::string propertyName;
uint64_t entityId = 0;
EntropyEngine::Networking::ComponentTypeHash componentType;

Updated on 2026-01-26 at 17:14:35 -0500