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EntropyCanvas::SceneMembership

Scene membership component - marks an entity as belonging to a scene. More…

#include <Scene.h>

Name
ENTROPY_REGISTER_TYPE(SceneMembership )
virtualENTROPY_FIELD(uint64_t , sceneId ) =0
struct EntropyCanvas::SceneMembership;

Scene membership component - marks an entity as belonging to a scene.

Entities with this component are logically grouped together and can be enabled/disabled as a unit. When a scene is disabled, entities in it are not rendered or processed but can still receive updates.

ENTROPY_REGISTER_TYPE(
SceneMembership
)
virtual ENTROPY_FIELD(
uint64_t ,
sceneId
) =0

Updated on 2026-01-26 at 17:14:35 -0500