EntropyEngine::Networking::NetworkSession::GetShaderResponseData
EntropyEngine::Networking::NetworkSession::GetShaderResponseData
Section titled “EntropyEngine::Networking::NetworkSession::GetShaderResponseData”Get shader response data. More…
#include <NetworkSession.h>
Public Attributes
Section titled “Public Attributes”| Name | |
|---|---|
| std::vector< ShaderModuleData > | modules |
| ShaderMetadataData | metadata |
| std::string | mainSource |
| bool | isBuiltin |
| bool | found |
Detailed Description
Section titled “Detailed Description”struct EntropyEngine::Networking::NetworkSession::GetShaderResponseData;Get shader response data.
Uses ShaderMetadataData (defined above) for native typed metadata.
Public Attributes Documentation
Section titled “Public Attributes Documentation”variable modules
Section titled “variable modules”std::vector< ShaderModuleData > modules;variable metadata
Section titled “variable metadata”ShaderMetadataData metadata;variable mainSource
Section titled “variable mainSource”std::string mainSource;variable isBuiltin
Section titled “variable isBuiltin”bool isBuiltin = false;variable found
Section titled “variable found”bool found = false;Updated on 2026-01-26 at 17:14:35 -0500